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Classes

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Elements

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Disciplines

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Aura Techniques

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U_AuraConnection.png

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Detect Movement

Concentration

Main Action

You sharpen your senses to feel subtle shifts in air currents.
Until the end of the round, you gain Advantage on Awareness rolls made to notice movement or approaching creatures.
You can also sense movement even when you would not normally be able to see the target, such as in darkness or through light cover.

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6

Detect Aura

Concentration

Main Action

You attune your senses to the flows of Aura. You can perceive nearby living beings if they have active Aura Techniques, and lingering aura traces — even through obstacles.

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6

Slow Fall

Concentration

Quick Action

You reduce a creature’s falling speed with controlled air currents.
The target takes no damage from the fall, regardless of distance.

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6

Create Flame

Concentration

Main Action

You conjure a small, steady flame in your hand or on a surface. It sheds light and can ignite flammable materials.

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6

Silent Step

Concentration

Main Action

You cloak your movements with subtle aura currents. You gain advantage on Stealth checks for a short time.

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6

Stable Position

Concentration

Main Action

You anchor yourself with the aura of the earth. You gain advantage on balance checks and cannot be forcibly moved.

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6

Stone Glove

Concentration

Quick Action

You encase your hand in solid rock. Until the end of your turn, your unarmed attacks behave as if wielding a Greatclub, dealing the same damage and gaining the same traits.

Created by Jan Tyszka

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