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On your Turn, you may perform one Main Action, one Quick Action and You may also move up to your Movement.


Main Action

Longer and usually strenuous that require a d20 check to succeed. These are mainly Attacks and Aura Techniques. You can take a Quick Action instead of a Main Action.

  1. Attack

  2. Special Attack

  3. Aura Technique

  4. Full Defense


Quick Action

Very fast and usually simple actions that do not require a success check. They do not directly affect enemies or other creatures with the exception of reckless attack.


Movement

Anything that counts as a movement. Every character has a resource Movement Speed that determines the distance they can move on their turn. Most races (such as human) have Movement Speed of 8 meters (or 4 spaces).


Reaction

A special action that you can perform outside of your turn. Usually happens in response to enemy attack.

Created by Jan Tyszka

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