On your Turn, you may perform one Main Action, one Quick Action and You may also move up to your Movement.
Main Action
Longer and usually strenuous that require a d20 check to succeed. These are mainly Attacks and Aura Techniques. You can take a Quick Action instead of a Main Action.
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Aura Technique
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Full Defense
Quick Action
Very fast and usually simple actions that do not require a success check. They do not directly affect enemies or other creatures with the exception of reckless attack.
Movement
Anything that counts as a movement. Every character has a resource Movement Speed that determines the distance they can move on their turn. Most races (such as human) have Movement Speed of 8 meters (or 4 spaces).
Reaction
A special action that you can perform outside of your turn. Usually happens in response to enemy attack.
